Schedule (summary) Tracks a, b, c and d are clickable for members to get more info A. GenX Designer B. Computer Animation C. Illustration D. Motion Graphix
Day 1. Thursday Registration Starts at 8:30am and runs all day long Sessions: 1st - 12:30pm -1:45pm i. A - Designing for the Web of today… and tomorrow ii. B - 3d modeling & Texturing Techniques iii. C - Concept Illustration iv. D - Broadcast Graphics and Title Sequences 2nd - 2:00pm – 3:15pm i. A - Designing for the Web of today… and tomorrow ii. B - 3d modeling & Texturing Techniques iii. C - Concept Illustration iv. D - Broadcast Graphics and Title Sequences 3rd - 3:30pm – 4:45pm i. A - Designing for the Web of today… and tomorrow ii. B - 3d modeling & Texturing Techniques iii. C - Concept Illustration iv. D - Broadcast Graphics and Title Sequences 4th - 5:00pm – 6:15pm i. A - Designing for the Web of today… and tomorrow ii. B - 3d modeling & Texturing Techniques iii. C - Concept Illustration iv. D - Broadcast Graphics and Title Sequences Welcome Event - 7:30pm
Day 2. Friday 1st - 8:30am - 9:45am i. A - How to create great logos ii. B - Rigging and Technical Setup iii. C - Storyboarding Process iv. D - Particles and Dynamics 2nd - 10:00pm - 11:45pm i. A - How to create great logos ii. B - Rigging and Technical Setup iii. C - Storyboarding Process iv. D - Particles and Dynamics Lunch - 12:00pm - 2:00pm 3rd - 2:15pm - 3:30pm i. A - How to create great logos ii. B - Rigging and Technical Setup iii. C - Storyboarding Process iv. D - Particles and Dynamics 4th - 3:45pm - 5:00pm i. A - How to create great logos ii. B - Rigging and Technical Setup iii. C - Storyboarding Process iv. D - Particles and Dynamics Special Event - 7:30pm – 9:30pm